Team Members

Roles Needed
Despite the technical aspect, the majority of the work done for this game will be fairly straightforward and typical of game development.

Art Personnel Requirements: Programming Personnel Requirements: Team members may occupy one or more positions, depending on project intensity.
 * Creative Director(s)
 * Character designer(s)
 * Environment designer(s)
 * Prop designer(s)
 * 3D modelers
 * Lighting director
 * Sprite artists
 * Animator(s)
 * AI programmer
 * Graphics programmer
 * Sound integrator
 * Gameplay designer
 * Scripting
 * User interface designer
 * Input processing
 * Network communications
 * Physics engine integrator
 * Game tools developer
 * Game testers!!!
 * Level designers could be from both the art and programming departments. It seems likely that 3D modelers and scripters would work hand in hand to build the levels. Levels in this game would be more of a backdrop than an interactive environment, so maybe just a 3D modeler or two could fulfill this position.
 * Miscellaneous Personnel Requirements: Musician(s), sound designer, PR and advertising.