Company Roles

Owner
Bryce Lowry

The Owner is the conceptual mastermind of the project. He is the originator of the project and as such is the reason for its existence. All matters of project requirements and design are subject to approval by the owner, and it is our purpose to create a product that embodies the vision he sets forth.

Project Manager
Matt Hess

The Project Manager is responsible for ensuring that each team member has access to the resources he needs in order to work productively each week. Under the direction of the owner, he conducts weekly team meetings an The Project Manager also keeps a schedule of all people and project resources. It is his task to provide the owner with development time and effort estimates, and to keep the uncertainty in development time and resources under control so that the project can reach all of its milestones on time and within its resource constraints.

Systems Architect
Seth Stewart

The Systems Architect is responsible for creating a top-down, high-level set of requirements for each component of software system, and for overseeing the implementation to ensure the system's integrity. He authors a specification outlining the purpose and performance requirements of each major piece of the software, and defines interfaces between these pieces such that teams can work simultaneously on different parts of the project, tailoring their work to meet the spec such that the resulting components are guaranteed to be compatible when integrated.

Physics
Seth Stewart

Storage
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Interface with the Gameplay Team

Artificial Intelligence / Interactivity
Interface with the Content Team

Content Team
Interface with the Documentation Team

Documentation Team
Interface with the Game Engine Team