Character Attributes

Character Attributes

 * Power (measured in Watts - used to determine how quickly he can accelerate a weapon of a given mass and form)
 * Stamina (the rate at which the character's available energy sources are replenished)
 * Toughness (how much impact (instantaneous force) the character can absorb before sustaining permanent damage - measured in terms of maximum survivable impact)
 * Stress/fatigue (this indicator can accumulate over the character's body in a similar way to Bryce's idea for weapons that take damage. It reduces the character's power in the affected areas and can result in permanent injury or death if left untreated or if it exceeds predefined breaking points, determined by the character's toughness)